//
// Copyright (c) 2011 Alex Nesterenko
//

#ifndef NANE_DUMMYINPUTSYSTEM_H
#   define NANE_DUMMYINPUTSYSTEM_H

#   include "nane/InputSystem/IInputSystem.h"

namespace nane
{
    class DummyInputSystem
        : public IInputSystem
    {
    public:
        bool initialize();
        void shutdown();
        bool initializeContext( IWindow::OSHandle _windowHandle );
        void shutdownContext();
        void update( IKeyboardInputHandler* _handler );
    };
}   // namespace nane

#endif  // NANE_DUMMYINPUTSYSTEM_H
